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Crew:

  • Commander (Radio Operator)
  • Driver
  • Gunner
  • Loader
  • Loader

Advantages:

  • Amazing damage per shot and penetration.
  • Numerous armor hardpoints/spaced armor voids
  • Exceptional camouflage values like ISU-152
  • Far superior acceleration & turning to the ISU-152
  • Excellent DPM potential in addition to the high alpha

Disadvantages:

  • Long aim time and average accuracy
  • Poor traverse speed
  • Wider horizontal profile, though lower vertical, when compared to the ISU-152
  • Lower speed limit when compared to the ISU-152
  • High priority target, will attract an overwhelming amount of attention if spotted

Tank description:

The Object 704 is a Soviet tier 9 tank destroyer.Developed in 1945 on the basis of the IS-2 and IS-3 vehicles, under the supervision of Joseph Kotin. One of the distinctive features was the slope angle of armor plates. Passed trials successfully, but never entered service.A direct upgrade from the ISU-152, the Object 704 feels like an improvement in all aspects over its predecessor, save perhaps for top speed, enabling the player to do much more than what the ISU would normally allow. The first noticeable difference is the fact that the 704 has an even lower vertical profile. Therefore, your crew''s top priority should be a maximized camouflage skill. This tank is incredibly difficult to spot when masked by terrain, and a crew proficient in camouflage will make it almost invisible, staying undetected and unspotted while unleashing a devastating salvo on clueless opponents who will have no idea where the shots are coming from. The devastating salvo is, of course, courtesy of your new top gun, the dreaded BL-10, which is a significant improvement over the previous top gun of the ISU-152. It has better accuracy, better aim-time and better rate of fire. The armor of the Obj. 704 is another breath of fresh air for weary ISU drivers. While it is thicker, boasting a 120mm frontal plate as opposed to the ISU''s 90mm, its true advantage is in the sharp, acute angles which comprise its layout. Because of these extremely angled surfaces, the Object 704 is littered with hard-points and voids of spaced armor which will infuriate enemy players as their perfectly placed shots do no damage even when scoring direct hits. Despite this, it is inadvisable to allow your tank to be the main target of enemy guns. You are, after all, an ambushing tank destroyer not a front line vanguard. Position yourself in a spot which allows for maximum use of the 704''s camouflage rating and in turn has good line of sight to possible enemy pathways. As your teammates light up enemy vehicles, let loose with the BL-10 and watch from cover as the enemy team buckles under the pressure of your high alpha damage. Combined with its improved maneuverability, a well driven Obj. 704 will spell an ill fated assault for its opposition and enable the player to wreak havoc and reap the rewards.The Object 704 leads to the Object 268.

Developed in 1945 on the basis of the IS-2 and IS-3 vehicles, under the supervision of Joseph Kotin. One of the distinctive features was the slope angle of armor plates. Passed trials successfully, but never entered service.